...
首页> 外文期刊>Tecnologias del Aprendizaje, IEEE Revista Iberoamericana de >Game Learning Analytics, Facilitating the Use of Serious Games in the Class
【24h】

Game Learning Analytics, Facilitating the Use of Serious Games in the Class

机译:游戏学习分析,促进在课堂上使用严肃的游戏

获取原文
获取原文并翻译 | 示例
   

获取外文期刊封面封底 >>

       

摘要

Serious games are still complex to deploy in classrooms for average teachers. Game Learning Analytics can help teachers to apply serious games, using data from students' in-game interactions to provide learning information. Many teachers do not see games as tools to improve their classes, particularly due to perceived loss of control when using games; so it is essential to retain their benefits while avoiding most of the deployment complexity. In this paper, we describe our experience using Game Learning Analytics to encourage the application and deployment of Serious Games in class as learning tools.
机译:严肃的游戏仍然很复杂,在教室里部署平均教师。游戏学习分析可以帮助教师使用学生的游戏内交互的数据来应用严重游戏,以提供学习信息。许多教师没有看到游戏作为改善他们的课程的工具,特别是由于使用游戏时的控制丧失;因此,必须在避免大部分部署复杂性的同时保留他们的好处。在本文中,我们描述了我们使用游戏学习分析的经验,以鼓励在课堂上申请和部署作为学习工具。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号