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Fast 3D Reconstruction of the Spine by Non-expert Users Using a Statistical Articulated Model

机译:非专家用户使用统计关节模型对脊柱进行快速3D重建

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Introduction: Three-dimensional spine reconstruction methods currently used to study scoliosis require manual identification of several anatomical features, which is time-consuming, costly and error-prone.rnObjectives: To provide fast 3D reconstructions of the spine that may be accomplished by non-expert users. More specifically, recovering the 3D position of 6 anatomical landmarks per vertebra based on a pair of radiographs with minimal user interaction.rnMaterials and Methods: Splines approximating the spine midline were identified by end-users using a small number of control points (typically 4 to 7 points on each radiograph). Then, vertebrae location, rotation and 3D anatomical landmarks were recovered by deforming a statistical articulated model that captures inter-vertebrae variability (compiled using 291 prior reconstructions). The deformation optimizes both the fit with the user's splines and the prior probability given by the statistical model.rnA set of 14 in vivo exams of scoliotic patients were used for validating the method. 3D reconstructions obtained using a previously validated method were compared with reconstructions using the proposed method performed by 2 volunteers with limited knowledge on spine radiology. Volunteers only had 20 minutes of training with the software tool (figure 1).rnResults: The mean reconstruction errors were 3.4mm for the endplates and 4.8mm for the pedicles. Furthermore, the average reconstruction time was Imin28s. Conclusion and Significance: Results show that rough reconstructions of the spine may be rapidly achieved by non-expert users with very little training. This makes the method attractive when fast reconstructions are required, or when dedicated personnel would be too expensive.
机译:简介:目前用于研究脊柱侧弯的三维脊柱重建方法需要人工识别几个解剖特征,这是费时,昂贵且容易出错的。rn目的:提供脊柱的快速3D重建,这可以通过非脊柱重建来完成。专家用户。更具体地说,是基于一对X射线照片,以最少的用户交互来恢复每个椎骨6个解剖学界标的3D位置。材料和方法:最终用户使用少量控制点(通常是4个到4个每张射线照相上7点)。然后,通过使捕获椎间变异性的统计关节模型变形(使用291个先前的重建方法进行编译)来恢复椎骨的位置,旋转和3D解剖学界标。变形优化了与用户样条的拟合以及统计模型给出的先验概率。一组14例脊柱侧弯患者的体内检查用于验证该方法。将使用先前验证的方法获得的3D重建与使用由两名对脊柱放射学知识有限的志愿者进行的拟议方法进行的重建进行比较。志愿者仅用软件工具进行了20分钟的训练(图1)。结果:终板的平均重建误差为3.4mm,椎弓根的平均重建误差为4.8mm。此外,平均重建时间为Imin28s。结论和意义:结果表明,非专业用户只需很少的培训即可快速完成脊柱的粗略重建。当需要快速重建时,或者专用人员费用过高时,这使该方法具有吸引力。

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    《Studies in Health Technology and Informatics》 |2010年第58期|P.268-269|共2页
  • 作者单位

    Laboratorio de Inteligencia Artificial e de Ciencia de Computadores, Porto, Portugal Universidade do Porto, Faculdade de Engenharia, Dep. Eng. Informatica, Porto,Portugal;

    rnNational Research Council Canada, Ottawa, Ontario, Canada Ecole Polytechnique de Montreal, Montreal, Quebec, Canada;

    rnLaboratorio de Inteligencia Artificial e de Ciencia de Computadores, Porto, Portugal Universidade do Porto, Faculdade de Engenharia, Dep. Eng. Informatica, Porto,Portugal;

    rnInstituto de Engenharia Mecanica e Gestao Industrial, Porto, Portugal Universidade do Porto, Faculdade de Engenharia, Dep. de Eng. Mecanica, Porto,Portugal;

    rnSainte-Justine Hospital Research Centre, Montreal, Quebec, Canada;

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