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Evaluation of Spatial/3D Audio: Basic Audio Quality Versus Quality of Experience

机译:空间/ 3D音频的评估:基本音频质量与体验质量

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摘要

During the past decades, spatial reproduction of audio signals has evolved from simple two-channel stereo to surround sound (e.g., 5.1 or 7.1) and, more recently, to three-dimensional (3D) sound including height speakers, such as 9.1 or 22.2. With increasing number of speakers, increasing spatial fidelity and listener envelopment are expected. This paper reviews popular methods for subjective assessment of audio. Moreover, it provides an experimental evaluation of the subjective quality provided by these formats, contrasting the well-known basic audio quality (BAQ) type of evaluation with the more recent evaluation of overall listening experience (OLE). Commonalities and differences in findings between both assessment approaches are discussed. The results of the evaluation indicate that 3D audio enhances BAQ as well as OLE over both stereo and surround sound. Furthermore, the BAQ- and OLE-based assessments turned out to deliver consistent and reliable results.
机译:在过去的几十年中,音频信号的空间再现已从简单的两声道立体声演变为环绕声(例如5.1或7.1),最近又发展为包括高度扬声器(例如9.1或22.2)的三维(3D)声音。 。随着说话者数量的增加,人们期望增加空间保真度和听众包围度。本文回顾了用于音频主观评估的流行方法。此外,它提供了对这些格式提供的主观质量的实验评估,将众所周知的基本音频质量(BAQ)类型的评估与最近对整体收听体验(OLE)的评估进行了对比。讨论了两种评估方法之间的共性和差异。评估结果表明,与立体声和环绕声相比,3D音频增强了BAQ和OLE。此外,事实证明,基于BAQ和OLE的评估可以提供一致且可靠的结果。

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