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Analysis of ratings on trust inference in open environments

机译:开放环境中信任推理的等级分析

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Ratings (also known as recommendations) provide an efficient and effective way to build trust relationship in the human society, by making use of the information from others rather than exclusively relying on one's own direct observations. However, it is uncertain that whether the rating can play the same positive effect in the open computing environment because of differences between the computing world and human society. We envisage that there are two kinds of uncertainties: the uncertainty resulting from rating aggregation algorithms and the uncertainty resulting from other algorithm-independent design factors, which are coined as algorithm uncertainty and factor uncertainty in this paper. The algorithm uncertainty is related to such a problem: are the complex aggregating algorithms necessary? The factor uncertainty refers to how the performance of ratings is affected by all kinds of factors, including trust model design related factors and trust model design independent factors. In this paper, we take an initial step to answer these two uncertainties. First, we study the effect of all factors based on a simple averaging rating algorithm in terms of several proposed performance metrics. Then we compare different rating aggregation algorithms in the same context and platform, focusing on several relevant metrics. The simulation results show that ratings are not always as helpful as what we expected, especially when the system is facing malicious raters and highly dynamic peer behaviors. In certain circumstances, the simple average aggregation algorithm performs better than the complex ones, especially when there are considerable number of bad raters in the system. Considering the system dynamics, the cost of the algorithm design, and the system overhead, we argue that it is not worth putting too much energy on the design of complex rating aggregation schemes for trust inference in open computing environments.
机译:评级(也称为建议)通过利用他人的信息,而不是仅仅依靠自己的直接观察,提供了一种在人类社会中建立信任关系的有效途径。但是,由于计算世界和人类社会之间的差异,尚不确定该评级在开放计算环境中能否起到相同的积极作用。我们设想存在两种不确定性:评级聚合算法产生的不确定性和其他与算法无关的设计因素产生的不确定性,在本文中统称为算法不确定性和因素不确定性。算法不确定性与以下问题有关:复杂的聚合算法是否必要?因子不确定性是指评级的表现如何受各种因素影响,包括与信任模型设计相关的因素和与信任模型设计无关的因素。在本文中,我们将采取第一步来回答这两个不确定性。首先,我们根据几种建议的性能指标,基于简单的平均评分算法研究所有因素的影响。然后,我们在相同的上下文和平台上比较不同的评分聚合算法,重点是几个相关指标。仿真结果表明,评分并不总是像我们期望的那样有用,尤其是当系统面临恶意评分者和高度动态的同伴行为时。在某些情况下,简单的平均聚合算法的性能要优于复杂的平均聚合算法,尤其是在系统中存在大量不良评分者的情况下。考虑到系统动力学,算法设计的成本以及系统开销,我们认为在开放计算环境中为信任推理的复杂等级聚合方案的设计投入过多精力是不值得的。

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