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Petascale large eddy simulation of jet engine noise based on the truncated SPIKE algorithm

机译:基于截断SPIKE算法的喷气发动机噪声的Petascale大涡模拟

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摘要

With the emergence of petascale computing platforms, high-fidelity computational aeroacoustics (CAA) simulation has become a feasible, robust and accurate tool that complements theoretical and empirical app;;roaches in the prediction of sound levels generated by aircraft airframes and engines. Differentiating itself from the broader discipline of computational fluid dynamics, CAA is particularly challenging as it demands high accuracy, good spectral resolution, and low dispersion and diffusion errors from the underlying numerical methods. Urge eddy simulation based on space-implicit high-order compact finite difference schemes has been shown to meet such stringent requirements. In this paper, we discuss a new, scalable parallelization scheme with a three-dimensional computational space partitioning. Unlike many traditional multiblock computational fluid dynamics (CFD) methods, our partitioning is non-overlapping. We use the truncated SPIKE algorithm to solve the governing equations accurately and limit one-sided biased differentiation to just the physical boundaries. We present experimental performance data collected on Kraken and Ranger, two near-petascale computing platforms.
机译:随着千万亿次计算平台的出现,高保真度的计算航空声学(CAA)模拟已成为一种可行,强大且准确的工具,可对理论和经验应用程序进行补充;在预测飞机机体和发动机产生的声级方面非常有效。与更广泛的计算流体动力学学科不同,CAA尤其具有挑战性,因为它要求较高的精度,良好的光谱分辨率以及基础数值方法的低色散和扩散误差。已经证明,基于空间隐式高阶紧致有限差分方案的紧急涡流仿真可以满足这种严格的要求。在本文中,我们讨论了一种具有三维计算空间划分的新的可伸缩并行化方案。与许多传统的多块计算流体动力学(CFD)方法不同,我们的分区是不重叠的。我们使用截断的SPIKE算法来精确求解控制方程,并将单向偏微分限制为仅物理边界。我们展示了在两个近千万亿次计算平台Kraken和Ranger上收集的实验性能数据。

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