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首页> 外文期刊>Media Psychology >Short-Term Violent Video Game Play by Adolescents Alters Prefrontal Activity During Cognitive Inhibition
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Short-Term Violent Video Game Play by Adolescents Alters Prefrontal Activity During Cognitive Inhibition

机译:青少年的短期暴力视频游戏玩法会在认知抑制过程中改变前额叶活动

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Prior research has indicated an association between exposure to violent media and aggressive thoughts, feelings, and behavior, potentially as a result of effects on inhibitory mechanisms. However, the role of violence in video games in modulating subsequent neural activity related to cognitive inhibition has received little attention. To examine short-term effects of playing a violent video game, 45 adolescents were randomly assigned to play either a violent or a nonviolent video game for 30 minutes immediately prior to functional magnetic resonance imaging (fMRI). During the fMRI procedure, participants performed a goo-go task that required them to press a button for each target stimulus and withhold the response for non-target stimuli. Participants who played the violent game demonstrated a lower BOLD response in right dorsolateral prefrontal cortex (DLPFC) when responses were appropriately inhibited. The DLPFC is involved with executive functioning, including suppression of unwanted thoughts and behaviors. In addition, responses in the DLPFC demonstrated stronger inverse connectivity with precuneus in the nonviolent game players. These results provide evidence that playing a violent video game can modulate prefrontal activity during cognitive inhibition.View full textDownload full textRelated var addthis_config = { ui_cobrand: "Taylor & Francis Online", services_compact: "citeulike,netvibes,twitter,technorati,delicious,linkedin,facebook,stumbleupon,digg,google,more", pubid: "ra-4dff56cd6bb1830b" }; Add to shortlist Link Permalink http://dx.doi.org/10.1080/15213261003799854
机译:先前的研究表明,暴露于暴力媒体与攻击性思想,感情和行为之间可能存在关联,这可能是抑制机制的结果。但是,暴力在视频游戏中调节与认知抑制有关的后续神经活动的作用很少受到关注。为了检查玩暴力视频游戏的短期影响,在功能磁共振成像(fMRI)之前,随机分配了45个青少年玩暴力或非暴力视频游戏30分钟。在功能磁共振成像过程中,参与者执行了执行/不执行任务,要求他们为每个目标刺激按下一个按钮并保留对非目标刺激的响应。进行剧烈运动的参与者在适当抑制反应后,右背外侧前额叶皮层(DLPFC)的BOLD反应降低。 DLPFC参与执行功能,包括抑制不必要的思想和行为。此外,DLPFC中的响应表明,与非暴力游戏玩家的预感之间存在更强的逆连通性。这些结果提供了证据,证明玩暴力视频游戏可以在认知抑制过程中调节前额叶活动。 ,facebook,stumbleupon,digg,google,更多”,发布号:“ ra-4dff56cd6bb1830b”};添加到候选列表链接永久链接http://dx.doi.org/10.1080/15213261003799854

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