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首页> 外文期刊>Journal of behavioral and experimental economics >Preferences for efficiency, rather than preferences for morality, drive cooperation in the one-shot Stag-Hunt game
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Preferences for efficiency, rather than preferences for morality, drive cooperation in the one-shot Stag-Hunt game

机译:效率的偏好,而不是道德的偏好,在一枪雄鹿游戏中推动合作

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摘要

Recent work highlights that cooperation in the one-shot Prisoner's dilemma (PD) is primarily driven by moral preferences for doing the right thing, rather than social preferences for equity or efficiency. To our knowledge, nothing is known on whether moral preferences affect cooperation in the Stag-Hunt Game (SHG). Cooperation in the SHG fundamentally differs from cooperation in the PD in that it is notcostly, butrisky: players have no temptation to deviate from the cooperative outcome, but cooperation only pays off if the other player cooperates. Here we provide data from two experiments (totalN = 523) to investigate SHG cooperation. Contrary to what has been observed for the PD, we find that SHG cooperation is primarily driven by preferences for efficiency, rather than moral preferences for doing the right thing.
机译:最近的工作凸显了一枪囚犯困境(PD)的合作主要是由道德偏好为做正确的事而不是社会偏好而导致的公平或效率。为了我们的知识,道德偏好是否影响了雄鹿游戏(SHG)的合作,没有任何内容。 SHG的合作根本不同于PD的合作,因为它是令人难以置信的,但是,球员没有诱惑偏离合作成果,但如果其他球员合作,合作只会得到补偿。在这里,我们提供来自两个实验(TotalN = 523)的数据来调查SHG合作。与PD的观察到违背了,我们发现SHG合作主要由效率的偏好驱动,而不是做正确的事情的道德偏好。

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