...
首页> 外文期刊>International Journal of Human-Computer Interaction >Interaction Styles in Context: Comparing Drag-and-Drop, Point-and-Touch, and Touch in a Mobile Spelling Game
【24h】

Interaction Styles in Context: Comparing Drag-and-Drop, Point-and-Touch, and Touch in a Mobile Spelling Game

机译:上下文中的交互样式:比较拖放,点和触摸,触摸在移动拼写游戏中

获取原文
获取原文并翻译 | 示例
   

获取外文期刊封面封底 >>

       

摘要

The choice of appropriate interaction style for children's application has been a divisive subject of debate. For example, drag-and-drop is often said to perform worse than point-and-click in educational applications - and vice versa. In this article, we argue for the need to choose the interaction style in context, considering a range of factors. We compare drag-and-drop, point-and-touch, and simple touch for selecting letters to form words in a spelling line as part of an educational spelling game. We evaluate the perceived workload, user experience, preference, and writing times of twenty-five children (8-11 years), eight of whom were dyslexic. We found that touch received better ratings and was ranked highest most often on all subscales compared to drag-and-drop and point-and-touch. Children needed less time using touch and 68% chose it as their favorite interaction style. We also found small advantages for drag-and-drop over point-and-touch, which runs counter to some recent recommendations. This becomes particularly clear when using ranking responses, which support a particularly fine-grained picture.
机译:为儿童申请的适当互动风格的选择是争论的分歧。例如,拖放通常称,比教育应用程序中的点击和点击 - 反之亦然。在本文中,考虑到一系列因素,我们认为需要在上下文中选择互动风格。我们比较拖放,点和触摸和简单的触摸,以选择字母以在拼写线中形成单词作为教育拼写游戏的一部分。我们评估了25名儿童(8-11岁)的感知工作量,用户体验,偏好和写作时间,其中八个患有困难。我们发现,与拖放拖放和点击触摸相比,触摸接受了更好的评级,并在所有分量上排名最高。使用触摸的儿童需要更少的时间,68%选择它作为他们最喜欢的互动风格。我们还发现了拖放拖放的少量优势,触摸触摸,这与最近的一些建议进行了反应。当使用排名响应时,这尤其清晰,这支持一个特别细粒度的图像。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号