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Ubiquitous computing and the role of geometry

机译:普适计算与几何的作用

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摘要

M. Weiser (>http://www.ubiq.com/hypertext/weiser/UbiHome.html<) described ubiquitous computing as "invisible, everywhere computing that does not live on a personal device of any sort, but is in the woodwork everywhere". The EasyLiving project at Microsoft Research is focused on those aspects of ubiquitous computing that are relevant to smart environments, including work in distributed computing, geometric world modeling, computer vision and user interfaces. Though the need for research in distributed computing, perception and interfaces is widely recognized, the importance of an explicit geometric world model for ubiquitous computing has not been well-articulated. This article elucidates the role of geometry in ubiquitous computing, offering example scenarios that require or benefit greatly from geometric knowledge, and describing four primary benefits of a geometric model.
机译:M. Weiser(> http://www.ubiq.com/hypertext/weiser/UbiHome.html <)将普遍存在的计算描述为“看不见的,无处不在的计算,它不存在于任何类型的个人设备上,而是在木制品中到处”。 Microsoft Research的EasyLiving项目专注于与智能环境相关的普适计算的各个方面,包括分布式计算,几何世界建模,计算机视觉和用户界面方面的工作。尽管对分布式计算,感知和接口研究的需求已得到广泛认可,但对于普遍存在的计算,明确的几何世界模型的重要性尚未得到很好的阐述。本文阐明了几何在普适计算中的作用,提供了一些示例案例,这些案例需要或非常需要几何知识,并描述了几何模型的四个主要优点。

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