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Fast neighbor positioning and medium access in wireless networks with directional antennas

机译:带定向天线的无线网络中的快速邻居定位和媒体访问

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We study the problem of fast neighbor positioning and medium access in wireless networks with directional antennas. In this problem, the cross-layer dimension inherently comes into stage through the impact of PHY-layer antenna directionality on medium access. Fast neighbor positioning reduces the network initialization overhead and leaves more time for executing other protocols. Fast medium access leads to larger volume of transmitted data per unit of time. The two problems are studied in a unified manner in a system with one Access Point (AP) and multiple users around it. The AP sequentially scans the space by forming directional beams and applies contention-free or contention-based user polling within each beam. In the former method, polling messages are addressed to a specific user. In the latter, users in a beam contend to have their message received by the AP.We explore the impact of the contention resolution protocol and the directional beam width on user positioning and medium access delay. A large beam width incurs large expected delay for contention resolution due to the larger expected amount of contention in the beam, but on the other hand, it implies that fewer beams, and hence smaller delay is needed to scan the entire space. We obtain analytic expressions for the total average user positioning and the medium access delay, and we present an optimization method for minimizing it by appropriately selecting the beam width and the persistence probability of the collision resolution protocol. Our method uses accumulated knowledge from previous scans to estimate the anticipated amount of contention in upcoming scans and to adjust the beam width and persistence probability accordingly. Our numerical results demonstrate the efficiency of our techniques in terms of fast neighbor positioning.
机译:我们研究了定向天线无线网络中快速邻居定位和媒体访问的问题。在这个问题中,跨层尺寸通过PHY层天线方向性对媒体访问的影响而固有地进入阶段。快速邻居定位减少了网络初始化开销,并为执行其他协议留出了更多时间。快速的介质访问导致每单位时间传输的数据量更大。在具有一个接入点(AP)和周围有多个用户的系统中,以统一的方式研究了这两个问题。 AP通过形成定向波束顺序扫描空间,并在每个波束内应用无竞争或基于竞争的用户轮询。在前一种方法中,轮询消息发送给特定用户。在后者中,波束中的用户争用AP接收他们的消息。我们探讨了竞争解决协议和定向波束宽度对用户定位和媒体访问延迟的影响。由于波束中争用的预期数量较大,因此较大的波束宽度会导致较大的争用解决方案预期延迟,但是另一方面,这意味着需要较少的波束,因此需要较小的延迟来扫描整个空间。我们获得了总体平均用户定位和媒体访问延迟的解析表达式,并提出了一种通过适当选择波束宽度和冲突解决协议的持久性概率来使其最小化的优化方法。我们的方法使用先前扫描中积累的知识来估计即将进行的扫描中的预期竞争量,并相应地调整波束宽度和持久性概率。我们的数值结果证明了我们的技术在快速邻居定位方面的效率。

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