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Retail branding through sensory experience: Local case-study at Chocolaterie Stam.

机译:通过感官体验进行零售品牌推广:Chocolaterie Stam的本地案例研究。

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摘要

In the retail business storeowners, marketers, and retail designers are all concerned with the successful branding of a store where people come to visit, shop and stay longer to entertain themselves. Studies have shown that there are factors that affect visitors' perception of the store and their preference over other places. Store location, atmosphere, emotional attributes, sensory stimulation attributes, and visual merchandising are contributing factors to the visual perception and behavioral responses of the visitors and customers. Few of these studies were concerned with the overall experience of a store through customers' sensory perception. Customers' sensory experience provides a positive influence on their shopping experience. The basis of this thesis is that branding in retail design is important and can be primarily induced by sensory experience. The retail store as a branded environment extends the experience of a brand through three-dimensional space.;In a store, customers come to see, hear, touch, smell, and taste products on display as well as their environmental surroundings. Sensory experience in a retail store plays a significant role in consumers' perception and their purchasing behavior because of its positive influence on the brand image. Ultimately, the need to create a unique brand experience through sensory stimulation is essential to the practice in the field of interior design. Research questions related to sensory experience in the retail environment are followed. The questions are (1) what kind of sensory experience occurs in the retail environment, (2) how can retail brands communicate with the human senses to create positive sensory feelings , (3) what are the retail design components, and (4) how can they create a positive sensory effect on customers? These research questions will guide the case study.;The second part of the thesis is to propose a retail brand that illustrates graphic identity, sensory devices and their placement in three-dimensional space. The purpose of using the case is to design a prototype by analyzing, developing, and visualizing a newly developed space for an existing retail store. A specific case, Chocolaterie Stam, located in Ames, Iowa is used to suggest a design guide for practitioners, marketers, and designers who strive to create a memorable, successful, and attractive store environment. A literature review, an interview, site analysis, and observations were held to study the case specific to customer's sensory experience related to the brand and its presentation. The research method is supported by the notion that the study is exploratory, and little has been written about the topic before this time. The design analysis and design development focuses on the branding vision. Sensory perception is considered key determinant of the users' perception in the retail environment. Design visualization of the space is mainly focused on vision as the dominant human sensory stimulus and its connection with the other human senses.;The prototype might be useful as a design guideline for store designers and marketers when creating a new brand identity through the application of environmental graphics, brand logo, typography, brand color, package design, and other graphic system components. The design approach encourages the close relationship of incorporating graphic design principles and their application to interior design. The successful design of a retail store would affect visitors and customers' positive experience over the brand and increase the client's business for their brand expansion. The final design shows the potential use of the prototype in other design applications that are essential to the positioning of a brand and its perception through sensory experience. This thesis suggests new research possibilities toward studying the relationships among branding, the human senses, and the store environment. Hopefully it offers new insights and starting points for future studies and design applications in the field of interior design, graphic design, as well as marketing and retail business.
机译:在零售业务中,店主,营销人员和零售设计师都对一家商店的成功品牌感到关注,人们来此逛逛,购物并停留更长的时间来娱乐自己。研究表明,有一些因素会影响访问者对商店的感知以及他们对其他地方的偏好。商店的位置,气氛,情绪属性,感官刺激属性和视觉商品是影响访客和顾客的视觉感知和行为反应的因素。这些研究很少涉及通过顾客的感官感知来了解商店的整体体验。顾客的感官体验对其购物体验产生积极影响。本文的基础是,零售设计中的品牌很重要,并且可以主要由感官体验引起。作为品牌环境的零售商店通过三维空间扩展了品牌的体验。在商店中,客户可以看到,听到,触摸,闻到和品尝展示的产品及其周围环境。零售商店的感官体验由于对品牌形象产生积极影响,因此在消费者的感知和购买行为中起着重要作用。最终,通过感官刺激创造独特的品牌体验的需求对于室内设计领域的实践至关重要。涉及与零售环境中的感官体验有关的研究问题。问题是:(1)在零售环境中会发生什么样的感官体验;(2)零售品牌如何与人的情感交流以创造积极的感官感觉;(3)零售设计的组成部分是什么;(4)如何实现它们可以对客户产生积极的感官效果吗?这些研究问题将指导案例研究。本文的第二部分是提出一个零售品牌,该品牌说明图形标识,感官设备及其在三维空间中的位置。使用此案例的目的是通过分析,开发和可视化现有零售商店的新开发空间来设计原型。位于爱荷华州埃姆斯市的Chocolaterie Stam是一个特殊的案例,用于为从业人员,市场营销人员和设计师提供设计指南,这些指南努力创造令人难忘,成功且有吸引力的商店环境。进行了文献综述,访谈,现场分析和观察,以研究与该品牌及其展示有关的客户感官体验的案例。该研究方法受到研究探索性概念的支持,并且在此之前关于该主题的文章很少。设计分析和设计开发侧重于品牌愿景。感觉感知被认为是零售环境中用户感知的关键决定因素。空间的设计可视化主要集中于视觉作为人类主要的感官刺激及其与其他人类感官的联系;该原型在通过应用SPA创建新的品牌标识时可能对商店设计师和营销人员有用,作为设计指南。环境图形,品牌徽标,版式,品牌颜色,包装设计和其他图形系统组件。设计方法鼓励将图形设计原理及其在室内设计中的应用结合起来。零售店的成功设计将影响访客和顾客对品牌的积极体验,并增加顾客的品牌扩展业务。最终设计表明了该原型在其他设计应用中的潜在用途,这对于品牌定位及其通过感官体验的感知至关重要。本论文为研究品牌,人类感官和商店环境之间的关系提供了新的研究可能性。希望它为室内设计,图形设计以及市场和零售业务领域的未来研究和设计应用提供新的见解和起点。

著录项

  • 作者

    Alawadhi, Ahmed M.;

  • 作者单位

    Iowa State University.;

  • 授予单位 Iowa State University.;
  • 学科 Business Administration Marketing.; Design and Decorative Arts.
  • 学位 M.A.
  • 年度 2009
  • 页码 148 p.
  • 总页数 148
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 贸易经济;建筑科学;
  • 关键词

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