首页> 外文学位 >A multi-agent decision process for controlling heating, ventilation, and air-conditioning systems.
【24h】

A multi-agent decision process for controlling heating, ventilation, and air-conditioning systems.

机译:用于控制加热,通风和空调系统的多主体决策过程。

获取原文
获取原文并翻译 | 示例

摘要

The primary focus of this work is to explore and describe a proposed decision process for use in controlling heating, ventilation, and air conditioning systems in buildings. The larger problem that houses the decision process is structured as a multi-agent building control system. This is because multi-agent systems are an effective way to incorporate new sources of external and sporadic information into the basic system. In this study, sources of occupant information are used to demonstrate the decision process.;The decision process begins with agents formulating context specific opinions using a method that is derived from Bayesian Networks and probabilistic graphical modeling. From there, agents convey their preferences using conditional game theory, setting up the group of agents for action. While there are a variety of action procedures that could be used, the process was developed with Nash equilibriums in mind. The Nash equilibriums, however, were not yet successfully implemented due to the early stages of the social influence modeling. Instead, a basic social welfare function was employed to demonstrate the decision process for a setpoint decision context.;A three zone, variable air volume simulator was developed in MATLAB to represent a physical environment and to act as a reference case for typical PI control. The simulator is then used for exploring and describing the decision process implementation, which is run in parallel to the basic system simulator. The Bayesian Network-based opinion formulation method developed by this work holds promise and has been found to merit further development. A component of the conditional game structure, rejectability, was not found to be a natural context for use in the setpoint decision context, but it may be improved upon. Overall, systems integration was desired and appears possible by implementing the decision process.
机译:这项工作的主要重点是探索和描述建议的决策过程,用于控制建筑物的供暖,通风和空调系统。容纳决策过程的较大问题被构造为多主体建筑物控制系统。这是因为多主体系统是将外部和零星信息的新来源合并到基本系统中的有效方法。在这项研究中,使用了乘员信息的来源来演示决策过程。决策过程始于代理人使用贝叶斯网络和概率图形建模派生的方法来制定上下文特定的意见。从那里,特工使用条件博弈论传达他们的偏好,建立行动的特工组。尽管可以使用多种操作程序,但在开发过程时会考虑纳什均衡。但是,由于社会影响力模型的早期阶段,纳什均衡尚未成功实现。取而代之的是,使用了基本的社会福利函数来演示设定点决策环境的决策过程。在MATLAB中开发了一个三区可变风量模拟器,以表示物理环境并充当典型PI控制的参考案例。然后,该模拟器用于探索和描述决策过程的实现,该过程与基本系统模拟器并行运行。这项工作开发的基于贝叶斯网络的意见表达方法具有广阔的前景,并且值得进一步发展。没有发现条件博弈结构的一个组成部分,即拒绝能力,不是用于设定点决策上下文的自然上下文,但是可以对其进行改进。总体而言,系统集成是理想的,并且通过实施决策过程似乎可以实现。

著录项

  • 作者

    Windham, Andrew W.;

  • 作者单位

    The Pennsylvania State University.;

  • 授予单位 The Pennsylvania State University.;
  • 学科 Engineering Architectural.
  • 学位 Ph.D.
  • 年度 2014
  • 页码 200 p.
  • 总页数 200
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号