首页> 外文会议>Visualization, Image-Guided Procedures, and Display; Progress in Biomedical Optics and Imaging; vol.7,no.27 >Volume Rendering Segmented Data using 3D Textures - A Practical Approach for Intra-operative Visualization
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Volume Rendering Segmented Data using 3D Textures - A Practical Approach for Intra-operative Visualization

机译:使用3D纹理进行体绘制分段数据-术中可视化的实用方法

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Volume rendering has high utility in visualization of segmented datasets. However, volume rendering of the segmented labels along with the original data causes undesirable intermixing/bleeding artifacts arising from interpolation at the sharp boundaries. This issue is further amplified in 3D textures based volume rendering due to the inaccessibility of the interpolation stage. We present an approach which helps minimize intermixing artifacts while maintaining the high performance of 3D texture based volume rendering - both of which are critical for intra-operative visualization. Our approach uses a 2D transfer function based classification scheme where label distinction is achieved through an encoding that generates unique gradient values for labels. This helps ensure that labelled voxels always map to distinct regions in the 2D transfer function, irrespective of interpolation. In contrast to previously reported algorithms, our algorithm does not require multiple passes for rendering and supports greater than 4 masks. It also allows for real-time modification of the colors/opacities of the segmented structures along with the original data. Additionally, these capabilities are available with minimal texture memory requirements amongst comparable algorithms. Results are presented on clinical and phantom data.
机译:体绘制在分段数据集的可视化方面具有很高的实用性。但是,分割后的标签与原始数据一起进行体积渲染会导致由于尖锐边界处的插值而产生的不良混合/渗出伪像。由于插值阶段的不可访问性,此问题在基于3D纹理的体绘制中进一步放大。我们提出一种在保持基于3D纹理的体绘制的高性能的同时,帮助最小化混合伪影的方法-两者对于术中可视化都是至关重要的。我们的方法使用基于2D传递函数的分类方案,其中标签区分是通过为标签生成唯一梯度值的编码实现的。这有助于确保标记的体素始终映射到2D传递函数中的不同区域,而与插值无关。与以前报告的算法相比,我们的算法不需要多次渲染,并且支持4个以上的蒙版。它还允许实时修改分段结构的颜色/不透明度以及原始数据。此外,在同类算法中,这些功能仅需最少的纹理内存即可使用。结果显示在临床和幻像数据上。

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