首页> 外文会议>System Dynamics Society International Conference; 20060723-27; Nijmegen(NL) >To Investigate Players' Behavior When Price Variable Is Put In The Beer Game
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To Investigate Players' Behavior When Price Variable Is Put In The Beer Game

机译:在啤酒比赛中放置价格变量时调查玩家的行为

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Beer Game was developed by Sloan School of Management which didn't add price variable into the game. The reasons were: (1) As long as there is time delay, it will induce dynamic complexity. (2)If there is price variable, maybe we can't observe patterns and structure in the Beer Game. In this research, we try to add the price variable into the Beer Game to verify the statement made by Sloan School of Management. Besides, we can explore whether it will influence players' decision or not. The learning effects would be what we concern about. After modeling and some real tests, we found that bullwhip effect still exists, and it's much apparent then before. Besides, players are affected by price variables. From discussions after the game, we can find players lack of systems thinking, they have misperceptions of feedback and get used to put blame on others. Those learning effects are almost the same as traditional Beer Game induced. However, the Beer Game with price variable can conclude many behaviors made by players. Compare with the Basic Beer Game, adding the price variable seems too hard for the players to experience the structure produce behavior.
机译:啤酒游戏是由斯隆管理学院开发的,它并未在游戏中添加价格变量。原因是:(1)只要存在时间延迟,就会引起动态复杂性。 (2)如果存在价格变量,也许我们无法在啤酒博弈中观察模式和结构。在这项研究中,我们尝试将价格变量添加到“啤酒博弈”中,以验证斯隆管理学院的陈述。此外,我们可以探索它是否会影响玩家的决定。学习效果将是我们所关注的。经过建模和一些实际测试,我们发现牛鞭效应仍然存在,并且比以前更加明显。此外,玩家还受到价格变量的影响。从赛后的讨论中,我们可以发现玩家缺乏系统思维,对反馈有误解,并习惯将责任归咎于他人。这些学习效果几乎与传统的啤酒游戏所产生的效果相同。但是,带有价格变量的啤酒游戏可以推断出玩家做出的许多行为。与基本啤酒游戏相比,添加价格变量对于玩家来说体验结构生产行为似乎太困难了。

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