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Pose Invariant Face Recognition Under Arbitrary Unknown Lighting Using Spherical Harmonics

机译:使用球面谐波的任意未知照明下的姿势不变的人脸识别

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We propose n new method for face recognition under arbitrary pose and illumination conditions, which requires only one training image per subject. Furthermore, no limitation on the pose and illumination conditions for the training image is necessary. Our method combines the strengths of Morphable models to capture the variability of 3D face shape and a spherical harmonic representation for the illumination. Morphable models are successful in 3D face reconstructions from one single image. Recent research demonstrates that the set of images of a convex Lambertian object obtained under a wide variety of lighting conditions can be approximated accurately by a low-dimensional linear subspace using spherical harmonics representation. In this paper, we show that we can recover the 3D faces with texture information from one single training image under arbitrary illumination conditions and perform robust pose and illumination invariant face recognition by using the recovered 3D faces. During training, given an image under arbitrary illumination, we first compute the shape parameters from a shape error estimated by the displacements of a set of feature points. Then we estimate the illumination coefficients and texture information using the spherical harmonics illumination representation. The reconstructed 3D models serve as generative models to render sets of basis images of each subject for different poses. During testing, we recognize the face for which there exists a weighted combination of basis images that is the closest to the test face image. We provide a series of experiments on approximately 5000 images from the CMU-PIE database. We achieve high recognition rates for images under a wide range of illumination conditions, including multiple sources of illumination.
机译:我们在任意姿势和照明条件下提出了对面部识别的新方法,只需要每个受试者一个训练图像。此外,不需要对训练图像的姿势和照明条件的限制。我们的方法结合了可变模型的优点来捕获3D面部形状的变化和照明的球形谐波表示。来自一个单个图像的3D面部重建是成功的。最近的研究表明,在各种照明条件下获得的凸兰比特对象的图像的一组图像可以通过球形谐波表示通过低维线性子空间精确地近似。在本文中,我们示出我们可以通过在任意照明条件下从一个训练图像中恢复3D面,并通过使用恢复的3D面进行鲁棒姿势和照明不变性面部识别。在训练期间,在任意照明下给定图像,首先将形状参数从由一组特征点的位移估计的形状误差计算。然后我们使用球面谐波照明表示估计照明系数和纹理信息。重建的3D模型用作生成模型,以呈现每个受试者的基础图像以进行不同的姿势。在测试期间,我们识别出存在对测试面图像最接近的基础图像的加权组合的面部。我们在CMU-PIE数据库中提供了一系列关于大约5000个图像的实验。我们在广泛的照明条件下实现高识别率,包括多种照明来源。

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