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Body Related Occupancy Maps for Human Action Recognition

机译:人类行动认可的身体相关占用地图

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This paper introduces a novel spatial feature for human action recognition and analysis. The positions and orientations of body joints relative to a reference point are used to build an occupancy map of the 3D space that was occupied during the action execution. The joint data is acquired with the Microsoft Kinect v2 sensor and undergoes a pose invariant normalization process to eliminate body differences between different persons. The body related occupancy map (BROM) and its 2D views are used as feature input for a random forest classifier. The approach is tested on a self-captured database of 23 human actions for game-play. On this database a classification with an Fl-score of 0.84 is achieved for the front view of the BROM from the complete skeleton.
机译:本文介绍了人类行动识别和分析的新型空间特征。身体关节相对于参考点的位置和取向用于构建在动作执行期间占用的3D空间的占用图。通过Microsoft Kinect V2传感器获取联合数据,并经过一个姿势不变的归一化过程,以消除不同人之间的身体差异。身体相关占用映射(BROM)及其2D视图用作随机林分类器的特征输入。该方法是在一个自捕获的23人类行动数据库中进行了测试,用于游戏游戏。在该数据库上,对于从完整骨架的兄弟的正视图,实现了具有0.84的FL分的分类。

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