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Performance Comparison of Chunk/Peer Scheduling Algorithms of Peer-to-Peer Streaming Systems

机译:点对点流系统块/点调度算法的性能比较

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In a P2P system, the media stream is divided into small data units known as chunks. Each peer in a P2P system has to take two important decisions at a given time i.e. how the chunks are to be shared? (chunk scheduling) and with which peer are they to be shared with (peer scheduling). Scheduling plays an important role in evaluating performance of P2P systems. This paper compares the performance of different combinations of chunk/peer schedulers in terms of chunk diffusion delay, average chunk distribution delay and max chunk distribution delay. The results obtained under the specified experimental setup show that when Deadline Based chunk scheduling(DLc) is combined with different peer scheduling algorithms, the best results are obtained by its combination with Chunk Earliest Free Peer Scheduler (CEFp). For a constant peer scheduler CEFp combined with different chunk schedulers, the best results are obtained by combining it with Lastest Blind Chunk Scheduler (LBc). Finally, with varying neighborhood size, the best results are obtained by the combination of DLC/CAFp.
机译:在P2P系统中,媒体流被分成称为块的小数据单元。 P2P系统中的每个对等方都必须在给定的时间做出两个重要的决定,即如何共享块? (组调度)以及要与之共享的对等方(对等调度)。调度在评估P2P系统的性能中起着重要的作用。本文从组块/对等调度程序的不同组合的性能方面比较了组块扩散延迟,平均组块分发延迟和最大组块分发延迟。在指定的实验设置下获得的结果表明,将基于截止时间的块调度(DLc)与不同的对等调度算法结合使用时,将其与块最早的免费对等调度器(CEFp)结合使用可获得最佳结果。对于与不同块调度程序组合的恒定对等调度程序CEFp,将其与最新盲块调度程序(LBc)组合可获得最佳结果。最后,在邻域大小不同的情况下,通过DLC / CAFp的组合可获得最佳结果。

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