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Very Long Term Field of View Prediction for 360-Degree Video Streaming

机译:360度视频流的超长期视场预测

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360-degree videos have gained increasing popularity in recent years with the developments and advances in Virtual Reality (VR) and Augmented Reality (AR) technologies. In such applications, a user only watches a video scene within a field of view (FoV) centered in a certain direction. Predicting the future FoV in a long time horizon (more than seconds ahead) can help save bandwidth resources in on-demand video streaming while minimizing video freezing in networks with significant bandwidth variations. In this work, we treat the FoV prediction as a sequence learning problem, and propose to predict the target user's future FoV not only based on the user's own past FoV center trajectory but also other users' future FoV locations. We propose multiple prediction models based on two different FoV representations: one using FoV center trajectories and another using equirectangular heatmaps that represent the FoV center distributions. Extensive evaluations with two public datasets demonstrate that the proposed models can significantly outperform benchmark models, and other users' FoVs are very helpful for improving long-term predictions.
机译:随着虚拟现实(VR)和增强现实(AR)技术的发展和进步,近年来360度视频越来越受欢迎。在这样的应用中,用户仅观看以特定方向为中心的视场(FoV)内的视频场景。在很长一段时间内(未来超过几秒钟)预测未来的FoV可以帮助节省点播视频流中的带宽资源,同时最大程度地减少带宽变化显着的网络中的视频冻结。在这项工作中,我们将FoV预测视为序列学习问题,并提出不仅基于用户自己过去的FoV中心轨迹而且还基于其他用户的未来FoV位置来预测目标用户的未来FoV。我们基于两种不同的FoV表示提出了多种预测模型:一种使用FoV中心轨迹,另一种使用等矩形热图表示FoV中心分布。用两个公共数据集进行的广泛评估表明,所提出的模型可以大大优于基准模型,而其他用户的FoV则对改善长期预测非常有帮助。

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