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Saliency Priority Using Bottom-up Features for Static and Dynamic Scenes Without Cognitive Bias

机译:在没有认知偏差的情况下,使用自底向上功能对静态和动态场景进行显着性优先

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A visual attention system includes the procedure of selecting the most interesting areas (known as salient regions) across visual information that humans receive in daily life. It is necessary to understand how different visual cues affect the human visual system to be able to measure the significance (i.e., saliency) of different regions of a frame. To this end, we designed an empirically based study to investigate bottom-up features including color, texture, and motion in video sequences to achieve a ranking system stating the saliency priority. In this work, we introduced a saliency detection model using a Bayesian framework for static scenes and considered the feature combination scenarios for dynamic scenes under conditions in which we had no cognitive bias. First, we modeled our test data as videos in a virtual environment to avoid any cognitive bias. Then, we performed an eye-tracking based experiment using human subjects to determine how colors, textures, motion directions, and motion speeds interact with each other to attract human attention. This work provides a benchmark to specify the most salient stimulus with comprehensive information for both static and dynamic scenes. The main goal of this work is to create the ability to assign a saliency priority for the entirety of an image/video frame rather than simply extracting a salient object/area which is widely performed in the state-of-the-art.
机译:视觉注意系统包括跨人类在日常生活中收到的视觉信息选择最有趣的区域(称为显着区域)的过程。有必要了解不同的视觉提示如何影响人类视觉系统,以便能够测量帧的不同区域的重要性(即显着性)。为此,我们设计了一项基于经验的研究,以研究自下而上的特征(包括视频序列中的颜色,纹理和运动),以实现说明显着性优先级的排名系统。在这项工作中,我们引入了使用贝叶斯框架的静态场景显着性检测模型,并考虑了在没有认知偏差的条件下动态场景的特征组合场景。首先,我们将测试数据建模为虚拟环境中的视频,以避免任何认知偏差。然后,我们使用人类对象进行了基于眼睛跟踪的实验,以确定颜色,纹理,运动方向和运动速度如何相互影响以吸引人们的注意力。这项工作提供了一个基准,可以为静态和动态场景指定最显着的刺激以及全面的信息。这项工作的主要目标是创建一种能力,以便为整个图像/视频帧分配显着性优先级,而不是简单地提取现有技术中广泛执行的显着对象/区域。

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