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Distributed Data Exchange with Leap Motion

机译:通过Leap Motion进行分布式数据交换

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摘要

Collaborative virtual environments can connect people in social virtual spaces even when they are geographically distant from each other. Hand interactions are fundamental to enable natural collabora¬tion and immersive experiences as they are a visually intuitive means of communication. However, scalability is challenging as numerous partic¬ipants typically produce a large volume of visualisation data that may overload a single node if the management is centralised. In this paper we propose a transmission strategy where the high-throughput visual¬isation data (e.g. hand joints) is exchanged amongst participants in a distributed fashion. We use a level-of-detail strategy to further reduce the network traffic accounting for spatial distances amongst participants in the virtual space. We design an experiment where we analyse the network traffic in a virtual environment with up to seven participants whose hands are tracked using Leap Motion. We show that the proposed method can effectively reduce the network traffic of visualisation data when compared to a centralised approach.
机译:协作虚拟环境可以将社交虚拟空间中的人们联系在一起,即使他们在地理上彼此相距遥远。手动交互是实现自然协作和沉浸式体验的基础,因为它们是视觉上直观的交流方式。但是,可伸缩性具有挑战性,因为如果集中管理,那么众多参与者通常会产生大量的可视化数据,这些数据可能会使单个节点过载。在本文中,我们提出了一种传输策略,其中以分布式方式在参与者之间交换高通量可视化数据(例如手关节)。我们使用详细程度策略来进一步减少考虑虚拟空间参与者之间空间距离的网络流量。我们设计了一个实验,其中分析了多达七个参与者的虚拟环境中的网络流量,这些参与者使用Leap Motion跟踪了他们的手。我们表明,与集中式方法相比,该方法可以有效减少可视化数据的网络流量。

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