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Identifying the Interplay of Design Artifacts and Decisions in Practice: A Case Study

机译:在实践中识别设计工件与决策之间的相互作用:一个案例研究

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摘要

Interaction design is a complex and challenging process. It encompasses skills and knowledge from design in general as well as from HCI and software design in particular. In order to find better ways to support interaction design and propose methods and tools to further the research in this area we must first better understand the nature of interaction design in practice. In this paper we present two small case studies which attempt to analyse design and decision-making through the lens of one particular theoretical framework. The framework seeks to focus design activities via its artifacts and the design spaces that exist in order to support reasoning about the process and the evolution of the artifacts. Our case studies show that we can use such a framework to consider real-world design projects, and also that there are further considerations that might usefully be included in such a framework.
机译:交互设计是一个复杂而具有挑战性的过程。它涵盖了一般设计以及HCI和软件设计方面的技能和知识。为了找到更好的方法来支持交互设计并提出方法和工具来进一步研究该领域,我们必须首先更好地理解实践中交互设计的本质。在本文中,我们提出了两个小案例研究,它们试图通过一个特定理论框架的角度来分析设计和决策。该框架旨在通过其工件和存在的设计空间来集中设计活动,以支持有关工件的过程和演变的推理。我们的案例研究表明,我们可以使用这样的框架来考虑现实世界中的设计项目,并且还有一些进一步的考虑因素可能会有用地包含在该框架中。

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