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Virtual, artificial and mixed reality: New frontiers in performance

机译:虚拟,人造和混合现实:性能的新前沿

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The recent resurgence of Virtual Reality (VR) and Augmented reality (AR) research and development has been palpable, with new performance projects emerging that in turn explore the latest technologies, headsets, glasses and software to make intimate interactive storytelling and games. This paper is will be a reworked section from my upcoming book on New Directions in Mobile Media and Performance due in 2018, and will shed light on the recent exponential resurgence of virtual reality (VR), the evolution of AR/MR (mixed reality) and its use within performance work, which use the latest technologies, headsets, glasses and software to make intimate performance events and theatre games using wearable headset or mobile devices worn on the face.
机译:最近的虚拟现实(VR)的复苏和增强现实(AR)的研究和开发已被触及,新的绩效项目又探讨了最新的技术,耳机,眼镜和软件,以使亲密的互动讲故事和游戏。本文将是我即将到来的关于移动媒体和2018年性能的新方向的重新加工部分,并将在最近的虚拟现实(VR)的指数复苏中阐明,AR / MR(混合现实)的演变及其在绩效工作中的使用,它使用最新的技术,耳机,眼镜和软件来使用可穿戴耳机或脸上佩戴的移动设备进行亲密的性能活动和剧院游戏。

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