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An analysis of seismic texture attribute based on GLCM

机译:基于GLCM的地震纹理属性分析

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This paper applies for the gray level co-occurrence matrix(GLCM) algorithm to characterize seismic texture attributes. For seismic data with high quality, firstly, the algorithm calculated gray level co-occurrence matrix of each sample point, then extracted secondary statistics of the gray level co-occurrence matrix, namely homogeneity, contrast, energy and entropy, because of the characteristics of gray level co-occurrence matrix and the impact of the stratigraphic dip model, direction-sensitive of the algorithm, this paper introduces the method of dip scanning, searches each sample point according to dip, to build the gray level co-occurrence matrix. Thus based on the texture attribute algorithm of gray level co-occurrence matrix can better adapt the stratum information. Finally, we make use of the algorithm for real seismic data of the study area F11 upper sand group. The actual data shows that the texture attribute of algorithm can do better for detection of faults and rivers, and achieve better results.
机译:本文适用于灰度共发生矩阵(GLCM)算法来表征地震纹理属性。对于具有高质量的地震数据,首先,算法计算每个采样点的灰度共发生矩阵,然后提取灰度级共发生矩阵的二次统计,即均匀性,对比度,能量和熵,因为所以的特点灰度级共发生矩阵和地层浸模型的影响,算法方向敏感,介绍了DIP扫描的方法,根据DIP搜索每个采样点,构建灰度级共发生矩阵。因此,基于灰度级共出的纹理属性算法,可以更好地适应层次信息。最后,我们利用了研究区F11上砂组的真实地震数据算法。实际数据显示算法的纹理属性可以更好地为检测到故障和河流,并实现更好的结果。

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