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Occlusion handling frame rate up-conversion

机译:遮挡处理帧率上转换

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摘要

This paper presents a novel occlusion handling frame rate up-conversion method. The proposed method consists of two main steps; true motion estimation and directionally adaptive motion compensated interpolation. In the true motion estimation step, forward and backward directed motion vectors are estimated and merged recursively in order to reliably estimate the occlusion regions without increasing the number of frame buffers. After acquiring a reliable motion vector field, motion compensated interpolation is done in the second step by determining the source directions under an OBMC framework. The experimental results show that the proposed approach improves the motion estimation /compensation performances and reduce the occlusion based halo artifacts compared to the conventional approaches.
机译:本文提出了一种新的遮挡处理帧率上转换方法。所提出的方法包括两个主要步骤;真实运动估计和方向自适应运动补偿插值。在真实运动估计步骤中,对前向和后向运动矢量进行估计并进行递归合并,以便在不增加帧缓冲区数量的情况下可靠地估计遮挡区域。在获取可靠的运动矢量场之后,通过确定OBMC框架下的源方向,在第二步中完成运动补偿插值。实验结果表明,与传统方法相比,该方法提高了运动估计/补偿性能,并减少了基于遮挡的光晕伪像。

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