首页> 外文会议>International Conference on Computational Science - ICCS 2003 Pt.3 Jun 2-4, 2003 Melbourne, Australia and St. Petersburg, Russia >Mantle Convection Modeling with Viscoelastic/Brittle Lithosphere: Numerical and Computational Methodology
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Mantle Convection Modeling with Viscoelastic/Brittle Lithosphere: Numerical and Computational Methodology

机译:用粘弹性/脆性岩石圈进行地幔对流建模:数值和计算方法

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摘要

The Earth's tectonic plates are strong, viscoelastic shells which make up the outermost part of a thermally convecting, predominantly viscous layer; at the boundaries between plates the rheology is thought to be dominated by brittle processes. Brittle failure of the lithosphere occurs when stresses are high. In order to build a realistic simulation of the planet's evolution, the complete viscoelastic / brittle convection system needs to be considered. A Lagrangian Integration point finite element method is discussed which can simulate very large deformation viscoelasticity with a strain-dependent yield stress. We also describe the general, parallel implementation of this method (SNARK) and compare the performance to a highly optimized, serial prototype code (ELLIPSIS). The specialized code shows better scaling for a single processor. The parallel scaling of the general code is very flat for "realistic" problem sizes indicating efficient use of multiple processors.
机译:地球的构造板块是坚固的粘弹性壳,构成热对流,主要为粘性层的最外层。在板之间的边界处,流变学被认为是脆性过程所主导。应力高时会发生岩石圈的脆性破坏。为了建立对行星演化的逼真的模拟,需要考虑完整的粘弹性/脆性对流系统。讨论了一种拉格朗日积分点有限元方法,该方法可以模拟非常大的变形粘弹性,并具有取决于应变的屈服应力。我们还将描述此方法的一般并行实现(SNARK),并将性能与高度优化的串行原型代码(ELLIPSIS)进行比较。专用代码显示了单个处理器的更好缩放。对于“实际”的问题大小,通用代码的并行缩放非常平坦,表明有效使用多个处理器。

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