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PALM-ON HAPTIC ENVIRONMENT IN AUGMENTED REALITY

机译:增强现实中的掌上型触觉环境

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We developed a tangible interactive system augmented with vibrations to the hand, providing the users with a palm-on haptic augmented reality (AR) environment. Although forced-feedback devices have been used to simulate the convergent sense of touch with virtual objects, such devices cannot generally give us the multifaceted sense of touch such as a tactile sense to the whole hand. We used a vibro-tactile device (CyberTouch) in an AR environment to enhance tangible interaction with vibration to the hand, which was allowed to move within the length of the control cable. We used two approaches to present vibro-tactile information. The first was to activate actuators based on the spatial motion of a virtual object, and the second was based on the density inside the virtual object. We conducted a user study to assess the properties of the two approaches. The results revealed that the former could make users enjoy the movement of virtual objects and the latter enabled them to visualize the inside.
机译:我们开发了一种增强了手部振动的有形交互系统,为用户提供了手掌式触觉增强现实(AR)环境。尽管已使用强制反馈设备来模拟与虚拟对象的会聚感觉,但此类设备通常无法为我们提供整个手部的多方面感觉,例如触觉。我们在AR环境中使用了振动触觉设备(Cyber​​Touch),以增强与手部振动的有形互动,使之在控制电缆的长度范围内移动。我们使用了两种方法来呈现触觉信息。第一个是基于虚拟对象的空间运动来激活执行器,第二个是基于虚拟对象内部的密度。我们进行了一项用户研究,以评估这两种方法的属性。结果表明,前者可以使用户享受虚拟对象的运动,而后者则可以使用户可视化内部。

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