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Modeling Light

机译:造型灯

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摘要

To compete with other digital images, holograms must go beyond the current range of source-image types, such as sequences of photographs, laser scans, and 3D computer graphics (CG) scenes made with software designed for other applications. This project develops a set of innovative techniques for creating 3D digital content specifically for digital holograms, with virtual tools which enable the direct hand-crafting of subjects, mark by mark, analogous to Michelangelo's practice in drawing, painting and sculpture. The haptic device, the Phantom Premium 1.5 is used to draw against three-dimensional laser- scan templates of Michelangelo's sculpture placed within the holographic viewing volume.
机译:为了与其他数字图像竞争,全息图必须超出当前源图像类型的范围,例如照片序列,激光扫描和使用为其他应用程序设计的软件制作的3D计算机图形(CG)场景。该项目开发了一套创新的技术,用于创建专门用于数字全息图的3D数字内容,并带有虚拟工具,可以像米开朗基罗在绘画,绘画和雕塑中的做法一样,逐个标记地直接手工制作对象。触觉设备Phantom Premium 1.5用于在全息观看空间内的米开朗基罗雕塑的三维激光扫描模板上进行绘制。

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