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Research on rendering of 3D virtual campus of cloud computing

机译:云计算3D虚拟校园渲染研究

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摘要

For there was a part of the traditional three-dimensional scene rendering scene shows delay, physical exercise can sometimes appear stiff and not too real and interaction problem of poor ability. In this paper, a three-dimensional scene rendering based on cloud computing platform to solve the load imbalance in the traditional rendering and single machine efficiency is low, and heavy and complicated problems such as file system. This article mainly is to use the optimization of ray tracing algorithm based on cloud computing is to achieve higher rendering efficiency and rendering quality, achieve more realistic 3D scene.
机译:对于传统的三维场景中有一部分场景渲染延迟显示,体育锻炼有时会显得僵硬而不是太真实和互动能力差的问题。本文提出了一种基于云计算平台的三维场景渲染,解决了传统渲染中的负载不平衡和单机效率低,文件系统繁重,复杂等问题。本文主要是利用基于云计算的光线跟踪算法的优化,以达到更高的渲染效率和渲染质量,实现更逼真的3D场景。

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