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Geometric calibration of a camera-projector 3D imaging system

机译:相机投影仪3D成像系统的几何校准

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摘要

Use of projector in structured light based 3D imaging systems has grown its popularity recently, due to rapid advance of DLP and LCOS chip technologies. Yet, simple and accurate calibration method for camera-projector has not received its deserved attention in written literature due to some fundamental difficulties in the geometric calibration of projectors. Existing projector calibration methods are based on a separately calibrated camera, therefore the accuracy of the projector calibration depends heavily on the method and accuracy of the camera calibration. In this paper, we propose a novel method that is able to perform simultaneous geometric calibration of both the camera and projector. The calibration procedure is based on images of a colored chessboard and a projected pattern from the projector in different colors on the same chessboard. These images are acquired by the un-calibrated camera. The unique design of our color scheme of the chessboard and the projected pattern enables the un-calibrated camera to acquire multiple images of original chessboard pattern on the board and the projected pattern (in different colors) on the same plane. We then use a local linearization approach to establish point correspondence. This unique design greatly simplifies the calibration algorithms to establish relationship between these patterns thus enables a practical method of simultaneous geometric calibration of both the camera and the projector.
机译:由于DLP和LCOS芯片技术的快速发展,最近在基于结构光的3D成像系统中使用投影仪已变得越来越流行。然而,由于投影仪的几何校准中存在一些基本困难,因此,简单,准确的照相机投影仪校准方法在书面文献中并未受到应有的重视。现有的投影仪校准方法基于单独校准的相机,因此,投影仪校准的精度在很大程度上取决于相机校准的方法和精度。在本文中,我们提出了一种新颖的方法,该方法能够同时对照相机和投影仪进行几何校准。校准过程基于彩色棋盘的图像和来自投影机的投影图案在同一棋盘上的不同颜色。这些图像由未经校准的相机获取。我们棋chess和投影图案的配色方案的独特设计使未经校准的相机可以获取棋盘上原始棋board图案和投影图(以不同颜色)在同一平面上的多个图像。然后,我们使用局部线性化方法建立点对应关系。这种独特的设计极大地简化了建立这些图案之间关系的校准算法,从而实现了一种同时进行相机和投影仪几何校准的实用方法。

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